With it, you can animate scenery to move at a certain time, play audio through coaster cars, attach objects to coaster cars, create light shows, make use of automated dual-load stations, switchbacks, and much more. NoLimits 2 comes bundled with a scripting API that allows users to create code to modify the game's objects, scenery, and operations of rides.
7: Vertical Lifts, Beyond Vertical Drops, Custom Supporting.6: Transfer Tracks, Tunnels, Holds, Switch Tracks.3: Terra-Painting/Terrain Editing and Scenery.
How to Build a Coaster in Less Than 30 Mins.2: Support Scenery Class 1 - Part 1, Part 2.(Tutorials for 3D Modeling/Environments/Cartextures found in Section 6.) Thanks L Bosch for the download links and thanks to /u/Extraxyz for the mirrors! This is NoLimits (Video Series): Download // mirror.Object Creator (Demo): Download // mirror.G Calculator (Acceleration G's): Download // help/info.The coaster can be shown photo-realistically within the editor whereas before, the finished product could only be seen by loading it into the simulator. Edits can be made in a three-dimensional view or two-dimensional view with a grid. The program has separate tabs for editing the park, coaster, elements, supports, terrain and other parameters. Unlike the original NoLimits, the editor, simulator and terrain editor are all one single application. NoLimits 2 uses a new engine designed to allow greater graphical accuracy, more coaster variety, and enhanced features compared to its predecessor.
A version compatible with Mac OS X has not been confirmed yet, but is likely to be released in the future. The game was released on January 10, 2014. It is a followup to the existing NoLimits software. It was designed and built by a team of programmers and artists led by German programmer Ole Lange. NoLimits Roller Coaster Simulation 2 (nicknamed NL2) is a roller coaster simulation software package for Microsoft Windows.